Playing: Village Life; Explore, Expand,Elect

How to play – Version 0.4

Exploration

Cards are randomly laid out from the village centre outwards, with players exploring one connected piece each turn. 

Exploration map on the left – buildings on the right

Tiles showing unknown spaces and city centre

Latest version with proper tiles!

Players move one space from the village center each turn, and may build an appropriate building on their new land. Players start with 1 coin, so can only afford to build farms, foresters or mines.

Player turning over a forest card

A rare forest on the first turn – lucky! This player will build a forester, netting 1 wood every turn

Play then continues out with players exploring and building. 

Player 2 turning over a plains card

Plains cards are the basic card with no bonuses. Allowing early farms to be built

Player finds Iron

Mountains discovered – an easy way to get iron

Here players have been lucky – finding mountains and forest early. 

A little later, players still exploring but now building up their economy. On the right you can see the Council has also been started.

As players develop their economy and spaces for building runs out, players begin building more advanced economies, with upgraded farms (estates), and buildings that convert base materials into goods. Finally buildings such as the Keep will turn these goods into Honour, which is how you win the game.

In a short game the player with 15 Honour first is the winner.

Let have a look at some of the buildings:

A stack of cards for village life

Fresh from the post office

Estate card showing price and income

The Estate card is an upgrade from the farm, producing twice the food but at a cost to upgrade

Mill card showing price and conversion of food to goods

The mill costs 5 coin and 3 wood to build, but converts one of your food into goods every turn. Well worth the investment

Bakery card, an upgrade from the Mill

Fancy more goods? Got a booming economy? Upgrade to a Bakery and get 2 goods a turn!

Of course as some make legitimate profit, others make money in more illicit ways. Players can also invest in building up from a (not so) humble thieves den, to become robber barons with the Robbers Keep, which earns more money the more players that are in the game.

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A more legitimate way of earning may be through the market. In longer games there becomes a demand for an easy way to swap between food wood and ore. Once upgraded the market building allows the controlling player to swap between goods – giving them control later in the game. 

Trading post gives you some early honor

The trading post might not be an amazing investment early in the game, but its upgrade will be later – and theres only one available

Market building allows trade betwen resources

Building the market costs quite an investment, but you no longer have to rely on anyone else trading with you, and you can use this to your advantage over others.

Similaly finding and building the temple building gives a little regular income, but once upgraded later becomes a powerful regular way to get honour, to finding the temple early can swing the game later on.

Wonder buikding showing 10 goods upfront but 2 honour every turn

10 good is an insane investment. But 2 honour a turn means winning is almost assured

Elections

Players may also upgrade the town centre into a City with a little investment. This allows players to get involved in their political ambitions, gaining a steady income of money and honour and gaining other benefits such as charging leasing fees on other players – or just throwing them in jail.

Board showiklng the town council positions and jail

Everyone wants to be the Noble

Town council positions

Players vote for each other to get council positions – so a little bribery and friendship early on can becone very useful later

If more than one player goes for the same position, a vote is called and the winner takes the position. If a position is already taken and the applying player is not voted in, they return to their old position. If an incumbent player is voted out however, they return to Citizen position. So it’s dangerous to be at the top without the correct bribes!

The game ends when a player has 15 Honour for a short game and 30 for a longer game.

Patreons can get a print and play of the latest version right now – the full game is still in development for the end of 2017.

Ideas for expansions now available to take a look at – here!

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Want our games as soon as they are released? Want to help our tabletop club stay open and provide free educational and mental health games to local schools?  Check out our Patreon page! It makes a massive difference to our members.


7 comments

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